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Increases caster's HP, attack, accuracy, agility, movement speed and attack speed. The stats you gain is not related to the monster's ability.Ĭaster turns into a giant snake.

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Shapeshift into an orangutan, increasing max HP, movement, attack speed, critical strike and attack.Ĭalls down innumerous vines to entangle the enemies.Ībsorbs the spirit of a monster to improve a skill. Spell Attack is converted to Attack, Spell Defense is converted to Defense, and MP is converted to HP when shape-shifted. Waterfall Camp/Desert Racetrack(Forest/Desert) Shapeshift to a shark and transfer the mage's abilities to melee abilities. Level 270-310 | Boosts Charmed Monsters Stats. Level 150-190 | Increases attributes of charmed monster Level 120-168 | Increase attack of charmed monster Level 119-155 | Confuse Monster to increase physical attack and defence or spell attack and defense Level 120-168 | Stamina reduce | HP/MP Bleed Level 280-320 | Shapeshift | Max.HP, Attack, Spell Attack, Rigor, Movement Speed Level 260-300 | Shapeshift | Max.HP, Attack, Defense,Spell Defense, Movement Speed Level 220-260 | Shapeshift | Max.HP, Attack, Crit, Agility, Movement Speed, Attack Speed bonus Level 186-234 | Shapeshift | Max.HP, Attack, Rigor, Agility, Movement Speed, Attack Speed bonus Level 100-148 | Shapeshift | Max.HP, Attack, Defense, Critical, Movement Speed, Attack Speed bonus Level 68-116 | Shapeshift | Max.MP, Spell Attack, Spell Defense, Attack Speed bonus | MP to HP, Spell Attack to Attack, Spell Defense to Defense Level 48-96 | Shapeshift | Spell, Thunder, Fire, Ice, Rotten Defense bonus Level 28-78 | Shapeshift | Max.HP & Defense bonus Level 270-310 | Adds rotten damage to your spells. Level 250-290 | Cells of Hashirama Senju. Level 230-270 | Chance to reflect all melee damage. Level 220-260 | Restores HP & MP over time Level 193-241 | Restores HP & MP for all allies within the range over time Level 192-224 | Restores HP & MP over time | Chance to stab attacker Level 186-218 | Chance to reduce movement speed of attacker Level 290-330 | Target AOE | Chance to stun the target and hitting again with falling crystals. Level 260-300 | Target AOE | Aoe attack around target. Level 240-280 | Target AOE | Inflict Bleed, Reduce Movement Speed, When Debuff Ends, Targets DMG Decrease. Level 175-207 | Target AOE | Reduce spell defense, defense and movement speed Level 163-203 | Ranged AOE | Rotten damage Level 145-177 | Ranged AOE | Reduces target HP Level 108-140 | Self AOE | Rotten Damage | Stop from moving (50-70%) Level 80-112 | Ranged AOE | Rotten Damage | HP, MP restore Level 60-92 | Ranged AOE | Rotten Damage | Corrosion Damage (90-100%) Level 32-64 | Ranged AOE | Speed, Attack Speed reduce (90-100%)

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Level 240-280 | Single Attack | Reduce Spell Defense,Defense,Movement Speed Level 230-270 | Single Attack | HP, MP restore on kill Level 199-231 | Single Attack | DoT | Chance to slow Level 179-227 | Single Attack | Rotten Damage

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Level 171-211 | Single Attack | Chance to stun the target Level 150-182 | Reduces target speed and attack speed | Restores HP & MP We are happy to share the results.Level 20-44 | Single Attack | HP, MP restore Our editors have reviewed all files and found them to be safe, but they are also checked automatically using many different virus scanners.













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